godot shader moving texture
i made this to make the monster look cool,
this shader dynamically samples a texture based on time and vertex positions, creating a rotating, animated effect. it modifies the texture's color intensity by cubing it for more saturation, then adjusts the surface color using the normal for a stylized shading. finally, the diffuse light is quantized to create a blocky lighting effect.
Download
Download NowName your own price
Click download now to get access to the following files:
asd.gdshader 719 bytes
Leave a comment
Log in with itch.io to leave a comment.